Sticky glob action returns, except this time you can rove around the globe. Globs are fired out from a player character on the surface of the sphere, and the recoil sends the player coasting in the opposite direction. This is the most conventional prototype yet, it’s recognisable as an arena shooter, even though it avoids dual-stick controls in favour of pure mouse control.
The weird physics bugs have been calmed down, so you shouldn’t be seeing any writhing compound structures. There’s still the odd force explosion of course, because my boulder spawning code isn’t very clever about where it puts things.
There’s a Windows executable here (5 MB).